Tag: voxels
All the articles with the tag "voxels".
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Raymarching Voxel Rendering
Three raymarching techniques for rendering cube voxels -- plane intersections, sphere-assisted, and cube-assisted -- with performance benchmarks.
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Quads All the Way Down: Simple Voxel Rendering
Comparing four quad-based techniques for rendering cube voxels: display lists, VAOs, and geometry shaders, with performance benchmarks.
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Cube Voxel Rendering
An overview of techniques for rendering cube-style voxels, comparing simple quads, reduced polygons, raymarching, and volume ray marching.